The other one-player modes are a little more in line with the Midtown Madness legacy, offering the ability to cruise the streets aimlessly, to participate in checkpoint races against the AI, or to engage in blitz races, which are checkpoint races against the clock. This basically wraps a loose story around a series of checkpoint races, though the story isn't very interesting and is stacked high with lots of poor voice work. Each job puts you in different vehicles, so you'll be driving police cars, pizza-delivery cars, rental cars, money-transporting armored cars, and so on. Essentially, you're taking on a bunch of random car-related jobs as you attempt to get to the bottom of some silly crime.
The main mode is called 'work undercover,' and it serves as a weird sort of story mode for the game. Each city offers the same collection of single-player modes. The other city, Washington DC, makes use of overpasses and trickier-to-navigate roads, so starting with Paris and working your way up to DC is recommended.
Though you can pick from either city at any time, Paris is laid out in an easier-to-navigate fashion. Midtown Madness 3 gives you two complete cities to work with.
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